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---
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title: ConfigMaps
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content_type: concept
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weight: 20
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---
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<!-- overview -->
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{{< glossary_definition term_id="configmap" prepend="A ConfigMap is" length="all" >}}
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{{< caution >}}
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ConfigMap does not provide secrecy or encryption.
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If the data you want to store are confidential, use a
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{{< glossary_tooltip text="Secret" term_id="secret" >}} rather than a ConfigMap,
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or use additional (third party) tools to keep your data private.
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{{< /caution >}}
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<!-- body -->
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## Motivation
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Use a ConfigMap for setting configuration data separately from application code.
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For example, imagine that you are developing an application that you can run on your
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own computer (for development) and in the cloud (to handle real traffic).
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You write the code to
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look in an environment variable named `DATABASE_HOST`. Locally, you set that variable
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to `localhost`. In the cloud, you set it to refer to a Kubernetes
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{{< glossary_tooltip text="Service" term_id="service" >}} that exposes the database
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component to your cluster.
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This lets you fetch a container image running in the cloud and
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debug the exact same code locally if needed.
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## ConfigMap object
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A ConfigMap is an API [object](/docs/concepts/overview/working-with-objects/kubernetes-objects/)
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that lets you store configuration for other objects to use. Unlike most
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Kubernetes objects that have a `spec`, a ConfigMap has a `data` section to
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store items (keys) and their values.
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The name of a ConfigMap must be a valid
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[DNS subdomain name](/docs/concepts/overview/working-with-objects/names#dns-subdomain-names).
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## ConfigMaps and Pods
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You can write a Pod `spec` that refers to a ConfigMap and configures the container(s)
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in that Pod based on the data in the ConfigMap. The Pod and the ConfigMap must be in
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the same {{< glossary_tooltip text="namespace" term_id="namespace" >}}.
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Here's an example ConfigMap that has some keys with single values,
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and other keys where the value looks like a fragment of a configuration
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format.
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```yaml
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apiVersion: v1
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kind: ConfigMap
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metadata:
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name: game-demo
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data:
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# property-like keys; each key maps to a simple value
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player_initial_lives: 3
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ui_properties_file_name: "user-interface.properties"
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#
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# file-like keys
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game.properties: |
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enemy.types=aliens,monsters
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player.maximum-lives=5
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user-interface.properties: |
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color.good=purple
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color.bad=yellow
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allow.textmode=true
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```
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There are four different ways that you can use a ConfigMap to configure
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a container inside a Pod:
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1. Command line arguments to the entrypoint of a container
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1. Environment variables for a container
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1. Add a file in read-only volume, for the application to read
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1. Write code to run inside the Pod that uses the Kubernetes API to read a ConfigMap
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These different methods lend themselves to different ways of modeling
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the data being consumed.
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For the first three methods, the
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{{< glossary_tooltip text="kubelet" term_id="kubelet" >}} uses the data from
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the ConfigMap when it launches container(s) for a Pod.
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The fourth method means you have to write code to read the ConfigMap and its data.
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However, because you're using the Kubernetes API directly, your application can
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subscribe to get updates whenever the ConfigMap changes, and react
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when that happens. By accessing the Kubernetes API directly, this
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technique also lets you access a ConfigMap in a different namespace.
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Here's an example Pod that uses values from `game-demo` to configure a Pod:
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```yaml
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apiVersion: v1
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kind: Pod
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metadata:
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name: configmap-demo-pod
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spec:
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containers:
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- name: demo
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image: game.example/demo-game
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env:
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# Define the environment variable
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- name: PLAYER_INITIAL_LIVES # Notice that the case is different here
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# from the key name in the ConfigMap.
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valueFrom:
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configMapKeyRef:
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name: game-demo # The ConfigMap this value comes from.
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key: player_initial_lives # The key to fetch.
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- name: UI_PROPERTIES_FILE_NAME
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valueFrom:
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configMapKeyRef:
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name: game-demo
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key: ui_properties_file_name
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volumeMounts:
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- name: config
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mountPath: "/config"
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readOnly: true
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volumes:
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# You set volumes at the Pod level, then mount them into containers inside that Pod
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- name: config
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configMap:
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# Provide the name of the ConfigMap you want to mount.
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name: game-demo
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```
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A ConfigMap doesn't differentiate between single line property values and
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multi-line file-like values.
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What matters is how Pods and other objects consume those values.
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For this example, defining a volume and mounting it inside the `demo`
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container as `/config` creates four files:
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- `/config/player_initial_lives`
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- `/config/ui_properties_file_name`
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- `/config/game.properties`
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- `/config/user-interface.properties`
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If you want to make sure that `/config` only contains files with a
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`.properties` extension, use two different ConfigMaps, and refer to both
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ConfigMaps in the `spec` for a Pod. The first ConfigMap defines
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`player_initial_lives` and `ui_properties_file_name`. The second
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ConfigMap defines the files that the kubelet places into `/config`.
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{{< note >}}
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The most common way to use ConfigMaps is to configure settings for
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containers running in a Pod in the same namespace. You can also use a
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ConfigMap separately.
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For example, you
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might encounter {{< glossary_tooltip text="addons" term_id="addons" >}}
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or {{< glossary_tooltip text="operators" term_id="operator-pattern" >}} that
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adjust their behavior based on a ConfigMap.
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{{< /note >}}
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## Using ConfigMaps
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ConfigMaps can be mounted as data volumes. ConfigMaps can also be used by other
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parts of the system, without being directly exposed to the Pod. For example,
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ConfigMaps can hold data that other parts of the system should use for configuration.
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### Using ConfigMaps as files from a Pod
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To consume a ConfigMap in a volume in a Pod:
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1. Create a config map or use an existing one. Multiple Pods can reference the same config map.
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1. Modify your Pod definition to add a volume under `.spec.volumes[]`. Name the volume anything, and have a `.spec.volumes[].configMap.name` field set to reference your ConfigMap object.
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1. Add a `.spec.containers[].volumeMounts[]` to each container that needs the config map. Specify `.spec.containers[].volumeMounts[].readOnly = true` and `.spec.containers[].volumeMounts[].mountPath` to an unused directory name where you would like the config map to appear.
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1. Modify your image or command line so that the program looks for files in that directory. Each key in the config map `data` map becomes the filename under `mountPath`.
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This is an example of a Pod that mounts a ConfigMap in a volume:
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```yaml
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apiVersion: v1
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kind: Pod
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metadata:
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name: mypod
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spec:
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containers:
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- name: mypod
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image: redis
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volumeMounts:
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- name: foo
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mountPath: "/etc/foo"
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readOnly: true
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volumes:
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- name: foo
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configMap:
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name: myconfigmap
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```
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Each ConfigMap you want to use needs to be referred to in `.spec.volumes`.
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If there are multiple containers in the Pod, then each container needs its
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own `volumeMounts` block, but only one `.spec.volumes` is needed per ConfigMap.
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#### Mounted ConfigMaps are updated automatically
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When a config map currently consumed in a volume is updated, projected keys are eventually updated as well.
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The kubelet checks whether the mounted config map is fresh on every periodic sync.
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However, the kubelet uses its local cache for getting the current value of the ConfigMap.
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The type of the cache is configurable using the `ConfigMapAndSecretChangeDetectionStrategy` field in
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the [KubeletConfiguration struct](https://github.com/kubernetes/kubernetes/blob/{{< param "docsbranch" >}}/staging/src/k8s.io/kubelet/config/v1beta1/types.go).
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A ConfigMap can be either propagated by watch (default), ttl-based, or simply redirecting
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all requests directly to the API server.
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As a result, the total delay from the moment when the ConfigMap is updated to the moment
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when new keys are projected to the Pod can be as long as the kubelet sync period + cache
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propagation delay, where the cache propagation delay depends on the chosen cache type
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(it equals to watch propagation delay, ttl of cache, or zero correspondingly).
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{{< feature-state for_k8s_version="v1.18" state="alpha" >}}
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The Kubernetes alpha feature _Immutable Secrets and ConfigMaps_ provides an option to set
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individual Secrets and ConfigMaps as immutable. For clusters that extensively use ConfigMaps
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(at least tens of thousands of unique ConfigMap to Pod mounts), preventing changes to their
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data has the following advantages:
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- protects you from accidental (or unwanted) updates that could cause applications outages
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- improves performance of your cluster by significantly reducing load on kube-apiserver, by
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closing watches for config maps marked as immutable.
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To use this feature, enable the `ImmutableEmphemeralVolumes`
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[feature gate](/docs/reference/command-line-tools-reference/feature-gates/) and set
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your Secret or ConfigMap `immutable` field to `true`. For example:
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```yaml
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apiVersion: v1
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kind: ConfigMap
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metadata:
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...
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data:
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...
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immutable: true
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```
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{{< note >}}
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Once a ConfigMap or Secret is marked as immutable, it is _not_ possible to revert this change
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nor to mutate the contents of the `data` field. You can only delete and recreate the ConfigMap.
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Existing Pods maintain a mount point to the deleted ConfigMap - it is recommended to recreate
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these pods.
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{{< /note >}}
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## {{% heading "whatsnext" %}}
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* Read about [Secrets](/docs/concepts/configuration/secret/).
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* Read [Configure a Pod to Use a ConfigMap](/docs/tasks/configure-pod-container/configure-pod-configmap/).
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* Read [The Twelve-Factor App](https://12factor.net/) to understand the motivation for
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separating code from configuration.
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